Rajen

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This page includes old lore! It is no longer relevant to the current Verdict storyline

One of the Primary Races of The Old World, Rajen are not representatives of any specific elemental affinity, being the most common case of races born when two people from different species have children. Tremendously ingenious and adaptable, their lack of a proper blessing dampens their capability for magic - Given that, they normally live among the other races, seeking to show their value through exceptional craftsmanship or a particularly acute mind.

Biology[edit]

The corporeal structure of Rajen can be aptly described as unexceptional while simultaneously remarkably diverse. The closest thing to the direct descendants of the foundation of the blessed races, Rajen hold a variety of skin tones, from a pasty white, to a dark, chocolate brown. Their height also varies greatly, with men on average between 5’6” - 6’3”, and women holding a general height of 5’0” - 5’8”. Although their appearance varies widely, they also do not have any particularly remarkable features; Compared to the Vaien's animal traits or the Hysen's natural affinity for underground environments, they lack any specialties.

Yet, their own ordinary biology comes to their service on a notorious adaptability. While lacking the natural affinity for any element often shown on one of the other races, they also lack any of the downsides when magic awakens in their veins. Lacking a significant number of mages to properly build an identity around those, the Rajen also often rely on their wits, taking the form in many communities as an affinity not for the metaphysical, but rather for that which they are able to easily touch and mold - It is not rare for Rajen to develop into notorious craftsmen, something that is often admitted even by those who are rough judges of the unblessed.

Culture & Society[edit]

The Rajen culture varies from place to place wildly; With their small numbers and the isolationist policies often put in place by the races, Rajen rarely form any relevant communities that rely on their racial unity. On the exceptions, however, is often with them making annex neighborhoods to larger cities. An even rarer exception would be the occasional Rajen village, but such is so uncommon of a sight that it is not uncommon for well traveled adventurers to never see one through their entire life.

This does not mean that they are perceived as beings of lower value, however. Given their small numbers, it is common to hear about particularly prominent Rajen, even if not all of those are in any positive light.

Vaien[edit]

Perhaps the most unforgiving of all races due to their proud, stern nature, Vaien tend to see Rajen as a byproduct of immaturity on the parents' part. While said parents tend to receive scrutiny, the child is often pitied instead, considered an unfortunate result of an even more unfortunate pairing. This pity extends to frustration and prejudice when, if they remain within the Vaien community, their blessing cannot be advanced- as it is borderline not present- and as such are often shunned in their teenage years. Vaien that are unable to or choose not to fulfill their rite of passage are already looked down upon as immature. Thus, one can imagine how said perceived immaturity compounds with the rest of their opinions on Rajen.

Of course, Vaien communities each handle Rajen differently. Some react more strongly, others less so. Regardless, the general consensus is that they're not to linger in Vaien society, with this "consensus" growing in severity with the piousness of a given set of Vaien. The most devout consider a Rajen's presence to be a dampener on other Vaien's rites, and while they rarely consider them a threat, the promise of fewer "ascended" Vaien is certainly concerning enough to ensure they stay beyond city walls. Overall, while the Vaien tend to view other races as inherently pitiable, the Rajen have this anti-ascension stigma to contend with as well- at least in the eyes of the animalistic.

Esche[edit]

The interaction between Esche and less fortunate mixed bloods is rare, although it often results in the waterborne race being particularly receptive. Some blame it on the rarity that it happens, given that the Rajen cannot move further underwater for extended periods of time. Not only that, but often the ones that do come in contact with Rajen are one of the progenitors of the unblessed. In the uncommon case that a Rajen forms a tighter bond with an underwater Esche settlement, they are usually cast out to nearby beaches or drier grounds where non-aquatic species can dwell peacefully; Whether this is the result of prejudice or simply the consequences of their respective blessings remains a mystery. The only absolute truth is that contact with a large potion of Esche society is extremely rare.

Aiphe[edit]

Aiphe are generally receptive to other races, partly due to their own blessing - If they are destined by their patron to love most forms of life, why would someone without a blessing be an exception? However, some particular cults do predate on the Rajen, claiming that they break the natural order set by their ancestor spirits, but those are often shunned by a widely more accepting society. However, a Rajen is not looked upon with the same lens as the Aiphe look at other races, but instead of considering them as inferior beings, they often see the unblessed as unfortunate victims of a natural law, born with an insuperable flaw, not unlike they'd see a baby born without a limb.

However, this allows for them to be a proper part of Aiphe community more often than not, dwelling amidst others without much distinction from common citizens, and sometimes even praised for their naturally prominent craftsmanship. It is not too rare for a Rajen to be one of the most common ways of communicating with the world outside of their forests as well, often unafraid to brave territories at which the Aiphe feel less at ease, such as the mountain-dwelling Hysen cities or the underwater Esche civilizations.

Hysen[edit]

The Hysen are by far the most paranoid and isolationist race, afraid of anything that is strange, hailing from an old prophecy that they should guard themselves against a foreign being that would be their end. In some communities, that prophecy took a more extreme turn- anything out of the ordinary is a wrong turn on the wheel of fate and a potential beacon for premature disaster.

As such, many Hysen find the presence of Rajen to be an unusual comfort. With a far lower magical potential than most other races, Rajen present an extremely low risk population- and one that has proven time and time to be a reliable source of valuable crafts. Some among the Hysen believe Rajen to be a sign of the aforementioned premature disaster, and a minority of those connect the two very strongly. This is mostly born of belief systems, though, and numerous Hysen settlements exist with high populations of Rajen... after all, being directly adjacent to so many mines and valuable materials does wonders for a craftsman.