Difference between revisions of "User:FordRaptor"

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= Potions =
><h1 style="text-align:center;">'''VERDICT NEWS'''</h1>
 
<table style=" width:100%; text-align: center; font-size: 85%; clear:right; ; margin-top: 10px;" cellspacing="3" cellpadding="2px">
== Combat Potions ==
    <tr>
'''Combat Potions''' provide minor buffs to your statistics, only incurring '''Potion Tolerance''' as a drawback.
    <td>[[Image:aprildev.png|392x230px|link=https://forum.verdict.dev/showthread.php?tid=4224 ]]
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable"
    <td>[[Image:qna1.png|392x230px|link=https://youtu.be/HqDOfn1JFPc ]]
! scope="col" style="background-color:#68F87C;" width=25|Item
    <td>[[Image:novdev.png|392x232px|link=https://forum.verdict.dev/showthread.php?tid=3520 ]]
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Effect
    <td>[[Image:octdev.png|392x232px|link=https://forum.verdict.dev/showthread.php?tid=3222&pid=20191#pid20191 ]]
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Cost
    </tr>
|-
    <tr>
| [[file:mana pot.png]] '''Lesser Mana Potion''' || 5 Capacity for 1 Hour || 1 Starglow, 2 Nightberry, 100 focus
<!-- first -->
|-
  <td><div style="width: 390px; padding: 10px; margin: auto; background-image: -webkit-linear-gradient(bottom, #C4B5CC, #E6CEEF); border: 1px solid #AE9BB5"><h3>'''Verdict: Descent Announcement'''</h3><p>
| [[file:gmana pot.png]] '''Greater Mana Potion''' || 15 Capacity for 1 Hour|| 1 Silver Ore, 3 Nightberry, 3 Starglow, 100 focus
Hey everyone! For this month, we have our biggest announcement yet regarding information on the upcoming Verdict expansion, which we've decided to call Verdict: Descent. We'll be talking about what's happening with Sarea and current Verdict, as well as what's in store for the future of the game. </div></td>
|-
<!-- second -->
| [[file:managen pot.png]] '''Potion of Mana Regeneration''' || 25 MP/s for 1 Hour || 2 Malachite, 1 Tree Heart, 1 Lotus Flower, 1 Void Petal, 100 focus
  <td><div style="width: 390px; margin: auto; background-image: -webkit-linear-gradient(bottom, #C4B5CC, #E6CEEF); border: 1px solid #AE9BB5"><h3>'''Verdict Q&A (3 Months Late)'''</h3><p>
|-
This is verdict's first recorded qna session! We took YOUR questions and turned them into bad answers, utilizing vtuber avatars for a better viewing experience. Tune in as a socially stunted coder and a witch work together to formulate the worst possible viewer experience ever recorded in human history. </div></td>
| [[file:health pot.png]] '''Lesser Health Potion''' || 5 Constitution for 1 Hour  || 3 Thornroot, 3 Thistleleaf, 100 focus
<!-- third -->
|-
    <td><div style="width: 390px; margin: auto; background-image: -webkit-linear-gradient(bottom, #C4B5CC, #E6CEEF); border: 1px solid #AE9BB5"><h3>'''November Development'''</h3><p>
| [[File:ghealth pot.png]] '''Greater Health Potion''' || 15 Constitution for 1 Hour || 1 Curtain Lily, 3 Thistleleaf, 3 Thornroot, 100 focus
Hey everyone! It's once again been about a month since the last Development Direction. This one will be far more fixated on the specifics of what we're doing moving forward, given the last was focused on the 3.0 update. We've got a lot of mission-critical stuff to talk about, so please make sure to read carefully (especially bolded portions)!</div></td>
|-
<!-- fourth -->
| [[File:regen_pot.png]] '''Potion of Regeneration''' || 25 HP/s for 1 Hour || 5 Amber, 1 Tree Heart, 1 Curtain Lily, 1 Bloodroot, 100 focus
    <td><div style="width: 390px; margin: auto; background-image: -webkit-linear-gradient(bottom, #C4B5CC, #E6CEEF); border: 1px solid #AE9BB5"><h3>'''October Development'''</h3><p>
|-
Hey again! It's been about a month since the last Development Direction. We've since released Verdict 3.0: Destiny Found, which included the elemental Apheirons, Astrology (Stellar & Astral), and a wealth of changes to existing magic. It saw the end of many long-standing characters through the release event in the Viridian Gaol.</div></td>
|}
    </tr>
 
</table>
== Utility Potions ==
</div></includeonly>
Utility potions provide out of combat benefits, such as lowered gathering costs, respeccing skills and or spells.
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable"
! scope="col" style="background-color:#68F87C;" width=25|Item
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Effect
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Cost
|-
| [[File:collect brew.png]] '''Collector's Brew''' || -10 focus needed to gather for 2 Hours  || 1 Gold Ore, 1 Diamond, 1 Curtain Lily, 100 focus
|-
|[[File:lunberjack brew.png]] '''Lumberjack's Aid''' || 1 extra wood gathered per swing for 2 Hours || 10 Wood, 1 Bat Blood, 100 focus
|-
| [[File:neglect pot.png]] '''Bottled Neglect'''|| Allows the user to refund '''One Spell or One Skill''' || 2 Curtain Lilies, 3 Bat Blood, 2 Lotus Flowers, 1 Tempest Core, 100 focus 
|-
| [[File:derelict pot.png]] '''Potion of Dereliction'''|| Allows the user to refund up to '''Three Spells or Skills'''  || 3 Starglow, 3 Tempest Cores, 1 Void Petal, 3 Golem Cores, , 100 focus
|-
| [[File:impairement pot.png]] '''Impairment Potion'''|| Refunds '''20 points in ALL stats.''' Cannot refund unspent points. || 10 Thornroot, 1 Lotus Flower, 1 Tempest Core, 3 Starglow, 3 Ethereal Water , 100 focus
|-
| [[File:conjured_drink.png]] '''Conjured Drink''' || Provides a varying amount of focus depending on the creators level. Used to provide focus for others. || 400 Focus, relevant skill in [[Elementalism_Spells|Elementalism]]
|}
 
== Poisons ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable"
! scope="col" style="background-color:#B16BFF;" width=25|Item
! scope="col" class="unsortable" style="background-color:#B16BFF;" width=100|Effect
! scope="col" class="unsortable" style="background-color:#B16BFF;" width=100|Cost
|-
| [[File:norm_toxin.png]] '''Lesser Toxin'''|| 100 Magic damage/s taken for 1 Hour || 1 Coal Ore, 3 Purplecaps, 3 Nightberries, 100 focus
|-
| [[File:mana_toxin.png]] '''Mana Toxin'''|| -10 Mana/s for 1 Hour  || 1 Wolfram Ore, 3 Purplecaps, 3 Nightberries, 100 focus
|-
| [[File:debil_toxin.png]] '''Debilitating Brew'''|| -5 to all attributes for 1 Hour || 1 Barracuda, 10 Purplecaps, 1 Lotus Flower, 100 focus
|-
|}
 
= Catalysts =
'''Catalysts''' provide powerful performance enhancers, ranging from out-of-combat focus stimulants, or in-combat drugs that provide positive effects at the cost of a withdrawal once the effect wears off.  
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable"
! scope="col" style="background-color:#B16BFF;" width=25|Item
! scope="col" class="unsortable" style="background-color:#B16BFF;" width=100|Effect
! scope="col" class="unsortable" style="background-color:#B16BFF;" width=100|Cost
|-
| [[File:Wormwood.png]] '''Wormwood'''|| +6 Focus Regen/minute, -500 Max Focus, Vision Warping, 4 Hour Duration || 1 Wood, 3 Lotus Flowers, 1 Tree Heart, 5 Purplecaps, 100 focus 
|-
| [[File:Sundrop.png]] '''Sundrop'''|| 20% of all damage taken delayed over 5 seconds, Sundrop Withdrawal, 4 Hour Duration  || 1 Void Petal, 5 Gold ore, 10 Amber, 100 focus 
|-
| [[File:Faedust.png]] '''Faedust'''|| 10% Damage Bonus, Faedust Withdrawal, 4 Hour Duration || 1 Fairy Tear, 5 Nightberries, 1 Bloodroot, 5 Purplecaps, 100 focus
|-
| [[File:euphoria.png|64px]] Euphoria || 15 HP/s, 15 MP/s, 5 Damage Resist, 25% faster injury healing, Euphoria Withdrawal 4 hour duration || 1 Bloodroot, 3 Tree Hearts, 1 Golem Core, 5 Ethereal Water
|-
|}
 
= Tinctures =
'''Stat Tinctures''', which when consumed, provide a permanent buff of two extra stat points depending on the tincture consumed. Only '''Twenty five''' tinctures may be consumed on
 
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable"
! scope="col" style="background-color:#68F87C;" width=25|Item
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Effect
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Cost
|-
| [[File:cap tinc.png]] '''Capacity Tincture'''|| 2 Capacity || 3 Thistleleaf, 3 Starglow, 3 Onyx, 100 focus
|-
| [[File:con tinc.png]] '''Constitution Tincture'''|| 2 Constitution || 3 Thornroot, 3 Purplecap, 3 Amber, 100 focus
|-
|| [[File:dex tinc.png]] '''Dexterity Tincture'''|| 2 Dexterity || 3 Thornroot, 3 Nightberries, 3 Quartz 100 focus
|-
| [[File:cont tinc.png]] '''Control Tincture'''|| 2 Control || 3 Thistleleaf, 3 Starglow, 1 Malachite, 100 focus
|-
| [[File:str tinc.png]] '''Strength Tincture''' || 2 Strength || 3 Thornroot, 3 Purplecap, 1 Diamond, 100 focus
|-
|}
 
= Medicine =
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable"
! scope="col" style="background-color:#68F87C;" width=25|Item
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Effect
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Cost
|-
| [[File:L_tonic.png|64px]] '''Lesser Tonic''' || 10% faster injury healing rate, 2 hour duration  || 3 Amber, 1 Coal, 1 Thornroot
|-
| [[File:g_tonic.png|64px]] '''Greater Tonic''' || Prevents the '''Tired''' debuff from losing fights when active || 3 Purple Cap, 1 Tempest Core, 3 Starglow
|-
| [[File:numbpaste.png]] '''Numbing Paste''' || 5 Con per injury || 3 Quartz, 1 Iron Ore, and 1 Thistleleaf
|-
| [[File:pain_inhib.png]] '''Pain Inhibitor''' || 10 Con per injury || 10 Butterfly Wings, 2 Ectoplasm, 3 Bat Blood
|-
| [[File:gauze.png]] '''Gauze''' || 30% faster injury healing rate, 24 hour duration || 1 Thistleleaf, 3 Thornroot, 5 Wood, and 1 Deer Leather
|-
| [[File:suture.png]] '''Sewing Thread''' || Heals 12 hours + (1 hour per 1000 medical EXP) on wounds || 1 Thistleleaf, 1 Deer Leather, 1 Iron, and 1 Thornroot
|-
|}
 
= Food =
== Food Buffs ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable"
! scope="col" style="background-color:#68F87C;" width=100|Buff Type
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Effect
 
|-
|}
 
== Basic Food ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable"
! scope="col" style="background-color:#68F87C;" width=25|Item
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Effect
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Cost
|-
|}
== Jerky ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable"
! scope="col" style="background-color:#68F87C;" width=25|Item
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Effect
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Cost
|-
|}
== Roasts ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable"
! scope="col" style="background-color:#68F87C;" width=25|Item
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Effect
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Cost
|-
|}
== Misc. ==
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable"
! scope="col" style="background-color:#68F87C;" width=25|Item
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Effect
! scope="col" class="unsortable" style="background-color:#68F87C;" width=100|Cost
|-
|}

Latest revision as of 06:21, 8 July 2023

>

VERDICT NEWS

Aprildev.png Qna1.png Novdev.png Octdev.png

Verdict: Descent Announcement

Hey everyone! For this month, we have our biggest announcement yet regarding information on the upcoming Verdict expansion, which we've decided to call Verdict: Descent. We'll be talking about what's happening with Sarea and current Verdict, as well as what's in store for the future of the game.

Verdict Q&A (3 Months Late)

This is verdict's first recorded qna session! We took YOUR questions and turned them into bad answers, utilizing vtuber avatars for a better viewing experience. Tune in as a socially stunted coder and a witch work together to formulate the worst possible viewer experience ever recorded in human history.

November Development

Hey everyone! It's once again been about a month since the last Development Direction. This one will be far more fixated on the specifics of what we're doing moving forward, given the last was focused on the 3.0 update. We've got a lot of mission-critical stuff to talk about, so please make sure to read carefully (especially bolded portions)!

October Development

Hey again! It's been about a month since the last Development Direction. We've since released Verdict 3.0: Destiny Found, which included the elemental Apheirons, Astrology (Stellar & Astral), and a wealth of changes to existing magic. It saw the end of many long-standing characters through the release event in the Viridian Gaol.

</includeonly>