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| |} | | |} |
| | |
| | = Weapon Buffs = |
| | Weapons can be buffed with gems, and then either Alchemical Oils, Inlays, or Tempering. |
| | |
| | == Gems == |
| | Gems can be slotted into weapons by a skilled gemsmith.<br> |
| | '''T1''' weapons can hold one gem, <br> |
| | '''T2''' weapons can hold two gems,<br> |
| | '''T3''' weapons can hold three gems,<br> |
| | '''T4''' weapons can hold four gems, |
| | {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable" |
| | ! scope="col" style="background-color:#407bbf;" width=25|Item |
| | ! scope="col" class="unsortable" style="background-color:#407bbf;" width=100|Stats |
| | ! scope="col" class="unsortable" style="background-color:#407bbf;" width=100|Cost |
| | |- |
| | | [[File:amber_gem.png]] '''Amber''' || 5 Constitution, 10 HP regen/s || (?) |
| | |- |
| | | [[File:jade_gem.png]] '''Jade''' || 5 Strength, 5 Armour || (?) |
| | |- |
| | | [[File:onyx_gem.png]] '''Onyx''' || 5 Control, 5 Resilience || (?) |
| | |- |
| | | [[File:quartz_gem.png]] '''Quartz''' || 10 Dexterity || (?) |
| | |- |
| | | [[File:Malachite_gem.png]] '''Malachite''' || 5 control, 2 Damage Bonus || (?) |
| | |- |
| | | [[File:Diamond_gem.png]] '''Diamond''' || 5 Strength, 2 Damage Resist || (?) |
| | |- |
| | | [[File:Fairy_gem.png]] '''Fairy Tears''' || 3 Crit Chance, 3 Dodge Chance || (?) |
| | |- |
| | | [[File:VoidDiamond_gem.png]] '''Void Diamonds''' || 5 Armour, 5 Resilience || (?) |
| | |- |
| | | [[File:BloodThorn_gem.png]] '''Blood Thorns''' || 3 Bleed Chance, 3 Life Steal || (?) |
| | |- |
| | |} |
| | |
| | == Weapon Augments == |
| | === Oils === |
| | Using Alchemy, one can make a weapon oil combining three of the following herbs into one weapon enhancement. |
| | {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable" |
| | ! scope="col" style="background-color:#407bbf;" width=25|Item |
| | ! scope="col" class="unsortable" style="background-color:#407bbf;" width=100|Stats |
| | ! scope="col" class="unsortable" style="background-color:#407bbf;" width=100|Cost |
| | |- |
| | |} |
| | === Inlays === |
| | Using Artificing, one can apply a single inlay to a weapon, usually to reduce weight. |
| | {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EAECF0;" class="mw-collapsible mw-collapsed wikitable" |
| | ! scope="col" style="background-color:#407bbf;" width=25|Item |
| | ! scope="col" class="unsortable" style="background-color:#407bbf;" width=100|Stats |
| | ! scope="col" class="unsortable" style="background-color:#407bbf;" width=100|Cost |
| | |- |
| | |} |
| | |
| | === Tempering === |
| | Using Blacksmithing, one can waste their single enhancement slot. |
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Martial Weapons
Swords
Item
|
Stats
|
Cost
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Bows
Item
|
Stats
|
Cost
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Daggers
Item
|
Stats
|
Cost
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Axes
Item
|
Stats
|
Cost
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Gauntlets
Item
|
Stats
|
Cost
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Spears
Item
|
Stats
|
Cost
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Wolfram Sword |
21 Strength, 6 Dexterity, 6 Weight |
6 Wolfram ingots, 3 Boar Leather, 1 Wood
|
Magical Weapons
Staves
Item
|
Stats
|
Cost
|
Gold Staff |
25 Control, 2 Damage Bonus, 7 Weight |
5 Gold ingots, 10 Wood, 1 Ethereal Water
|
Gold Wand |
6 Control, 3 Haste, 2 Weight |
2 Gold ingots, 5 Wood, 3 Ectoplasm
|
Gold Tome |
17 Control, 3 Armor, 3 Resilience, 10 Weight |
5 Gold ingots, 3 Boar Leather, 3 Butterfly Wings
|
Orichalcum Staff |
39 Control, 3 Damage Bonus, 10 Weight |
5 Orichalcum ingots, 10 Wood, 3 Ethereal Water, 1 Golem Core
|
Mana Rifles
Item
|
Stats
|
Cost
|
Gold Staff |
25 Control, 2 Damage Bonus, 7 Weight |
5 Gold ingots, 10 Wood, 1 Ethereal Water
|
Gold Wand |
6 Control, 3 Haste, 2 Weight |
2 Gold ingots, 5 Wood, 3 Ectoplasm
|
Gold Tome |
17 Control, 3 Armor, 3 Resilience, 10 Weight |
5 Gold ingots, 3 Boar Leather, 3 Butterfly Wings
|
Orichalcum Staff |
39 Control, 3 Damage Bonus, 10 Weight |
5 Orichalcum ingots, 10 Wood, 3 Ethereal Water, 1 Golem Core
|
Tomes
Item
|
Stats
|
Cost
|
Gold Staff |
25 Control, 2 Damage Bonus, 7 Weight |
5 Gold ingots, 10 Wood, 1 Ethereal Water
|
Gold Wand |
6 Control, 3 Haste, 2 Weight |
2 Gold ingots, 5 Wood, 3 Ectoplasm
|
Gold Tome |
17 Control, 3 Armor, 3 Resilience, 10 Weight |
5 Gold ingots, 3 Boar Leather, 3 Butterfly Wings
|
Orichalcum Staff |
39 Control, 3 Damage Bonus, 10 Weight |
5 Orichalcum ingots, 10 Wood, 3 Ethereal Water, 1 Golem Core
|
Wands
Item
|
Stats
|
Cost
|
Gold Staff |
25 Control, 2 Damage Bonus, 7 Weight |
5 Gold ingots, 10 Wood, 1 Ethereal Water
|
Gold Wand |
6 Control, 3 Haste, 2 Weight |
2 Gold ingots, 5 Wood, 3 Ectoplasm
|
Gold Tome |
17 Control, 3 Armor, 3 Resilience, 10 Weight |
5 Gold ingots, 3 Boar Leather, 3 Butterfly Wings
|
Orichalcum Staff |
39 Control, 3 Damage Bonus, 10 Weight |
5 Orichalcum ingots, 10 Wood, 3 Ethereal Water, 1 Golem Core
|
Jewelry
Rings
Item
|
Stats
|
Cost
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Amulets
Item
|
Stats
|
Cost
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Buckler Shield |
4 Constitution, 2 Armor, 2 Resilence, 10 Weight |
5 Cobalt Ingots, 3 Magma Leathers, 3 Wolfram Ingots
|
Templar Shield |
6 Constitution, 4 Armor, 4 Resilience, 15 Weight |
5 Wolfram Ingots, 3 Boar Leathers, 5 Cobalt Ingots
|
Tower Shield |
8 Constitution, 6 Armor, 6 Resilience, 20 Weight |
3 Wolfram Ingots, 3 Magma Leathers, 1 Adamantium Ingot
|
Weapon Buffs
Weapons can be buffed with gems, and then either Alchemical Oils, Inlays, or Tempering.
Gems
Gems can be slotted into weapons by a skilled gemsmith.
T1 weapons can hold one gem,
T2 weapons can hold two gems,
T3 weapons can hold three gems,
T4 weapons can hold four gems,
Item
|
Stats
|
Cost
|
Amber |
5 Constitution, 10 HP regen/s |
(?)
|
Jade |
5 Strength, 5 Armour |
(?)
|
Onyx |
5 Control, 5 Resilience |
(?)
|
Quartz |
10 Dexterity |
(?)
|
Malachite |
5 control, 2 Damage Bonus |
(?)
|
Diamond |
5 Strength, 2 Damage Resist |
(?)
|
Fairy Tears |
3 Crit Chance, 3 Dodge Chance |
(?)
|
Void Diamonds |
5 Armour, 5 Resilience |
(?)
|
Blood Thorns |
3 Bleed Chance, 3 Life Steal |
(?)
|
Weapon Augments
Oils
Using Alchemy, one can make a weapon oil combining three of the following herbs into one weapon enhancement.
Inlays
Using Artificing, one can apply a single inlay to a weapon, usually to reduce weight.
Tempering
Using Blacksmithing, one can waste their single enhancement slot.