Difference between revisions of "THUNDERDOME"
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The skill costs '''10 Skill Points''', and requires '''Tier 2 Blacksmithing''' | The skill costs '''10 Skill Points''', and requires '''Tier 2 Blacksmithing''' | ||
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= [[File:BS3_64.png]]'''Tier 3 Skills''' = | = <center> [[File:BS3_64.png]]'''Tier 3 Skills''' </center> = | ||
'''Tier 3 Blacksmithing''' has an experience bar of '''10000 EXP''', with each craft providing some EXP towards the total. The skill costs '''10 Skill Points''', and requires '''Tier 2 Blacksmithing''' | '''Tier 3 Blacksmithing''' has an experience bar of '''10000 EXP''', with each craft providing some EXP towards the total. The skill costs '''10 Skill Points''', and requires '''Tier 2 Blacksmithing''' | ||
=== [[File:MW2_64.png]]Exotic Metalworking === | === [[File:MW2_64.png]]Exotic Metalworking === |
Revision as of 01:11, 24 April 2022
Blacksmithing is the skill tree that allows one to create resilient weapons and armor out of the materials found across the Island of Sarea, and in some cases, refine them. Blacksmithing is good for someone who wants to create their own gear or gear for other people, but is a very broad tree and requires significant skill point investment to fully acquire. None of the previous skills aside from the previous tier of the skill are required to acquire the next tier.
Blacksmithing is done at an Anvil or a Manaforge.
Any materials with a * next to them mean that extra experience is required to craft them.
All characters in Verdict can innately smelt Iron and Copper at the cost of one coal and 100 Focus.
Tier 1 Skills
Tier 1 Blacksmithing has an experience bar of 100 EXP, with each craft providing some EXP towards the total. The skill costs 10 Skill Points.
Basic Warcraft
Basic Warcraft unlocks the ability to craft Level 30 weapons, Cobalt and Silver, respectively, providing a modest upgrade from the basic Copper and Iron weapons that players will start their journey with.
This includes Gauntlets, Bows, Spears, Daggers, Swords, and Axes for the Martial-focused, and Staves, Wands, and Tomes for those more focused on Magicks.
The skill costs 10 Skill Points, and requires Tier 1 Blacksmithing.
Martial Weapons
Magical Weapons
Basic Armorcraft
Basic Armorcraft unlocks the ability to craft up to Level 30 armour, which is used to provide the wielder with extra constitution and resistance against damage, at the cost of weight.
Armor is split in-between a Plate variant, and a Leather variant. Plate armours provide better stats, at the cost of extra weight, whilst leather armours shirk weight at the cost of stats.
The skill costs 10 Skill Points, and requires Tier 1 Blacksmithing.
Tier 1 and Tier 2 Armours
Tier 2 Skills
Tier 2 Blacksmithing has an experience bar of 1000 EXP, with each craft providing some EXP towards the total. The skill costs 10 Skill Points, and requires Tier 1 Blacksmithing
Advanced Warcraft
Advanced Warcraft unlocks the ability to craft up to Level 50 and Level 70 weapons, Wolfram/Gold, and Adamantite/Orichalcum, respectively, providing a valuable upgrade from the Cobalt and Silver weapons that players will start their journey with.
This includes Gauntlets, Bows, Spears, Daggers, Swords, and Axes for the Martial-focused, and Staves, Wands, and Tomes for those more focused on Magicks.
The skill costs 10 Skill Points, and requires Tier 2 Blacksmithing
Martial Weapons
Magical Weapons
Advanced Armorcraft
Advanced Armorcraft unlocks the ability to craft up to Level 50 armour, which is used to provide the wielder with extra constitution and resistance against damage, at the cost of weight.
Armor is split in-between a Plate variant, and a Leather variant. Plate armours provide better stats, at the cost of extra weight, whilst leather armours shirk weight at the cost of stats.
The skill costs 10 Skill Points, and requires Tier 2 Blacksmithing
Tier 3 Armours
Shieldcraft
Shieldcraft allows you to create three different types of shields, at equipment levels 30, 50, and 70. They provide constitution, resistance against damage, at the cost of added weight. Despite being a shield, they are equipped in the Amulet slot.
The skill costs 10 Skill Points, and requires Tier 2 Blacksmithing
Shields
Advanced Metalworking
Advanced Metalworking allows the refinement of Cobalt, Silver, Gold and Wolfram into their ingot forms at the cost of 1 Coal and 100 Focus.
The skill costs 10 Skill Points, and requires Tier 2 Blacksmithing
Temper
Temper allows the enhancement a weapon with +5 Strength and Control at the cost of some Focus.
The skill costs 10 Skill Points, and requires Tier 2 Blacksmithing
Tier 3 Skills
Tier 3 Blacksmithing has an experience bar of 10000 EXP, with each craft providing some EXP towards the total. The skill costs 10 Skill Points, and requires Tier 2 Blacksmithing
Exotic Metalworking
Exotic Metalworking allows the refinement of Orichalcum and Adamantium into their ingot forms at the cost of 3 Coal Ingots and 100 Focus.
The skill costs 10 Skill Points, and requires Tier 3 Blacksmithing
Name | Cost | Coinpress Price |
---|---|---|
Adamantite Ingot | 1 Adamantite ore, 3 Coal Ingots, 100 focus | x Copper |
Orichalcum Ingot | 1 Orichalcum ore, 3 Coal Ingots, 100 focus | x Copper |
Mass Production
Mass Production gives a 25% chance to produce an extra ingot whenever an ore is refined.
The skill costs 10 Skill Points, and requires Tier 3 Blacksmithing
Expert Armorcraft
Expert Armorcraft unlocks the ability to craft up to Level 70 armour, which is used to provide the wielder with extra constitution and resistance against damage, at the cost of weight.
Armor is split in-between a Plate variant, and a Leather variant. Plate armours provide better stats, at the cost of extra weight, whilst leather armours shirk weight at the cost of stats.
The skill costs 10 Skill Points, and requires Tier 3 Blacksmithing
Gathering Advice
Copper and Iron are commonly found and generally spawn everywhere.
Cobalt and Wolfram are less common, and tend to spawn more in the Mountains and on the Caldera.
Orichalcum and Adamantium are incredibly rare and only spawn in the deepest parts of the Mountain Caves and the Caldera Caves.