Tracking

From Verdict Wiki
Jump to navigation Jump to search

Tracking is the skill tree that enhances scouting abilities, increasing Scout duration and range. It also allows one to hide from others' Scouting, and can increase Pursue and Flee rolls.

Tracking is generally done in the wilderness, while attempting to scout out targets.


TRK1.png Tier 1 Skills[edit]

Tier 1 Tracking has an experience bar of 100 EXP, with each successful skill use providing some EXP towards the total. The skill costs 10 Skill Points.

Trap.png Hidden Traps[edit]

Hidden Traps passively increases Scout range by 25%.

The skill costs 10 Skill Points, and requires Tier 1 Tracking.

Lotl.png Lay Of The Land[edit]

Lay Of The Land passively reduces the chance of being caught by higher level players' Scout by 50%.

The skill costs 10 Skill Points, and requires Tier 1 Tracking.

Sneak2.png Sneak[edit]

Sneak allows one to avoid triggering lower level players' Scout for 10 seconds. This is an active ability with a 60 second cooldown, 50 mana cost, and 75 focus cost.

The skill costs 10 Skill Points, and requires Tier 1 Tracking.



TRK2.png Tier 2 Skills[edit]

Tier 2 Tracking has an experience bar of 1000 EXP, with each successful skill use providing some EXP towards the total. The skill costs 10 Skill Points, and requires Tier 1 Tracking.

Scoutstam.png Scouting Stamina[edit]

Scouting Stamina passively halves the Focus cost of Scout.

The skill costs 10 Skill Points, and requires Tier 2 Tracking.

Skulk.png Skulking[edit]

Skulking passively increases movement speed by 25% while using Sneak, and makes one 25% less likely to be caught by other players' Scouting while sneaking.

The skill costs 10 Skill Points, and requires Tier 2 Tracking.



TRK3.png Tier 3 Skills[edit]

Tier 3 Tracking has an experience bar of 10000 EXP, with each successful skill use providing some EXP towards the total. The skill costs 10 Skill Points, and requires Tier 2 Tracking.

Stakeclaim.png Staked Claim[edit]

Staked Claim passively grants a 10% increase to Pursue rolls for 1 minute after catching a player with Scout.

The skill costs 10 Skill Points, and requires Tier 3 Tracking.

Ghostpres.png Ghostly Presence[edit]

Ghostly Presence passively grants a 10% increase to Flee rolls for 1 minute after being caught by another player's Scout.

The skill costs 10 Skill Points, and requires Tier 3 Tracking.