Cultivation

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Cultivation is the skill related to farming and fishing. Notably, it is not required to have any skills in Cultivation to plant crops.

CUL1.png Tier 1 Skills[edit]

Tier 1 Cultivation has an experience bar of 100 EXP, with each craft providing some EXP towards the total. The skill costs 10 Skill Points.

Harvest.png Bountiful Harvest[edit]

Bountiful Harvest confers a 15% chance of all harvested crops dropping a second item.

The skill costs 10 Skill Points, and requires Tier 1 Cultivation.

Sgrip.png Sturdy Grip[edit]

Sturdy Grip slows down the mini-game involved in catching fish, making it easier.

The skill costs 10 Skill Points, and requires Tier 1 Cultivation.

CUL2.png Tier 2 Skills[edit]

Tier 2 Cultivation has an experience bar of 1000 EXP, with each craft providing some EXP towards the total. The skill costs 10 Skill Points, and requires Tier 1 Cultivation.

Weedbungus.png Weeds and Fungus[edit]

Weeds and Fungus confers a 7.5% chance of any crops harvested to drop a mundane herb, and a 3% chance to drop an uncommon herb.

The skill costs 10 Skill Points, and requires Tier 2 Cultivation.

Lures.png Unique Lures[edit]

Unique Lures increases the chance that any fish you catch will be of a more valuable variety (uncommon/rare)

The skill costs 10 Skill Points, and requires Tier 2 Cultivation.

CUL3.png Tier 3 Skills[edit]

Tier 3 Cultivation has an experience bar of 10000 EXP, with each craft providing some EXP towards the total. The skill costs 10 Skill Points, and requires Tier 2 Cultivation.

Spiritland.png Spirit of the Land[edit]

Spirit of the Land dramatically reduces the focus cost for harvesting crops, and doubles the growth speed of any crops planted by someone with this skill.

The skill costs 10 Skill Points, and requires Tier 3 Cultivation.

Prizecatch.png Prize Catch[edit]

Prize Catch allows you to catch the epic-rarity Golden Fish, which is quite valuable.

The skill costs 10 Skill Points, and requires Tier 3 Cultivation.