Difference between revisions of "Providence"

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==Notable Figures==
==Notable Figures==
===Current Leadership===
===Current Leadership===
[[File:Pascha.png|left]]
[[File:Pascha.png|200px|thumb|left]]
====Harbinger Pascha Pavlova====
====Harbinger Pascha Pavlova====
The chosen successor to Cid Cascade, and a wildkin of the Towering Bear. Born in the Tundra and inducted as an Imperial Ward at a young age, the Harbinger of Balance worked tirelessly to address civil unrest in Providence, after the revelations of the Emerald Heart and Nevanerro's designs. A steadfast and straightforward (and boring) workaholic, his position covers everything from military, administrative, civil, and diplomatic affairs; He just likes to keep busy. Awoke to the power of the Wellspring in 1009 AC. Dubbed Champion of Sarea in the Year 1020AC. Clinically depressed since 997AC.  
The chosen successor to Cid Cascade, and a wildkin of the Towering Bear. Born in the Tundra and inducted as an Imperial Ward at a young age, the Harbinger of Balance worked tirelessly to address civil unrest in Providence, after the revelations of the Emerald Heart and Nevanerro's designs. A steadfast and straightforward (and boring) workaholic, his position covers everything from military, administrative, civil, and diplomatic affairs; He just likes to keep busy. Awoke to the power of the Wellspring in 1009 AC. Dubbed Champion of Sarea in the Year 1020AC. Clinically depressed since 997AC.  

Revision as of 02:01, 30 April 2022

Prvoidence.jpg
(PENDING)

Summary

Formally founded as The Empress' Divine Providence, the first explorers of the Isegrádian expedition chose the frozen shores of northern Sarea as their settlement. It wasn't long after their arrival that buildings of stone and wood were quickly erected and a bustling society in the image of the mainland Empire was born.

Providence was located in the northernmost shores of Sarea, past a cavernous opening in the mountain range. The bitter cold and unforgiving terrain made for uneasy living were the hardy Isegrádians and Draconians not molded in such conditions to begin with. The port settlement thrived through fishing and trade, and was ruled by the Harbingers.


History

(PENDING)

The Hammer of Providence

The Hammer of Providence is the settlement's official military organization. Ranks are as follows:

Adept

An Adept is the standard rank-and-file soldier and arbiter of conflict. They are the first to shed their blood in the name of the Empress' plan and the first to be glorified for it. Those who weather the incoming storm of conflict are quickly risen in their rank to Inquisitor, and those that fall are mourned and replaced.

To become an Adept, it only takes a willing soul courageously signing-up for glory.

Magister

A Magister has proven themselves in times of crisis. Proven their worth in both combat and arbitration within the civilian populace, the Magister is a trusted source of conflict resolution by words and steel both. A respected position that comes with it a great deal of responsibility in times of war and times of peace both.

It typically takes many years to be elevated to an Magister role from Adept.

Grandmagister

A Grandmagister is a Magister who has gone above and beyond. Renouned for their combat prowess and their civil judgements, Grandmagisters settle disputes that Magisters are unable to solve and act as the final escalation before the Inquisitor.

It is rare for a Magister to become a Grandmagister as only the brightest and greatest achieve the level of understanding beyond most.

Inquisitor

The Inquisitor the acting leader of The Hammer. While being a largely administrative role, the Inquisitor is also the final arbiter of all contentious conflicts. If a matter cannot be settled by a Grandmagister, it is brought up to the Inquisitor. The Inquisitor ultimately answers to the Harbinger(s) of the settlement still.

The Inquisitor role is hand-picked by the Harbinger(s), often having the best and brightest of the Grandmagisters are promoted to fill the role.

Notable Figures

Current Leadership

Pascha.png

Harbinger Pascha Pavlova

The chosen successor to Cid Cascade, and a wildkin of the Towering Bear. Born in the Tundra and inducted as an Imperial Ward at a young age, the Harbinger of Balance worked tirelessly to address civil unrest in Providence, after the revelations of the Emerald Heart and Nevanerro's designs. A steadfast and straightforward (and boring) workaholic, his position covers everything from military, administrative, civil, and diplomatic affairs; He just likes to keep busy. Awoke to the power of the Wellspring in 1009 AC. Dubbed Champion of Sarea in the Year 1020AC. Clinically depressed since 997AC.



Kaida.png

Harbinger Kaida Valsi



Sanctus.png

Harbinger Constantine Sanctus



Former Leadership



Rhemus.png

Harbinger Rhemus Bellanova

A tall and imposing man, Rhemus singlehandedly restored his defunct family name through militarial and political excellence, one avenue only slightly less bloody than the other. He was loyal to Isegrád, almost zealously so, and could be very sociable and charismatic; characteristics contrasted by his brutal reputation against those he considered enemies. He was the oldest of the Harbingers, and unsurprisingly directly oversaw The Hammer of Providence.


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Harbinger Dia Long

A draconian noble whose every step exuded highborn elegance, Dia managed Providence itself and lead its medical branch. Though young, she channeled Balin's will and Isegrád's ambition without hesitation. Compassionate to every Isegrádian, and unforgiving to all who would cross them, she expected no less from anyone within the Empire. In 1025, Dia would meet her end within Sheol's City of Sin, her soul passing on with a smile while in the arms of her sister.


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Harbinger Qasere Elthaden

Draconic in appearance and in her views towards magical tradition, Qasere oversaw R&D in Providence. She was something of an unknown factor between the Harbingers, for her intentions and goals for R&D were as lofty as they were secret. Elusive and distrustful, Qasere's position ultimately led her down the route of madness. Publicly either hated or sorely missed, the rumors of her current state are as conflicting as the opinions the woman garnered around herself in life.


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Harbinger DI

The Empyreal Spider, and the bomb of Providence. This Empyrean has adopted the name DI (Pronounced Die), and is known for fitting into multiple roles. Harbinger of Devotion, Forgemaster, Demolitionist, and Bishop of the Verdant Flame, DI remains devoted and focused upon his goals. They left Rhyst in the year 1018, choosing to stay with his love in Sheol.


Cid.png

Harbinger Cid Cascade

An eccentric Aurien born of nobility and fed with a mercury-coated silver spoon. Heir to the Cascade legacy, Cid inherited a fascination with the art of Weaving and is an incredibly talented albeit unorthodox doctor. His out-of-the-box approach to invention extends into his talents as an artificer as well, bringing him to spend more time in his laboratory with his Empyrean assistant CX than in the field post-Harbinger promotion. After years of service to Providence, Cid eventually retired and returned to the mainland. He was succeeded by the Harbinger of Balance, Pascha Pavlova.

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Harbinger Karol Long



Gradok.png

Harbinger Gradok Brak



Misc